Improving Student’s Study Result Using Role Playing Methods and Animation Media on Arabic Courses in the Faculty of Islamic Religion University of Muhammadiyah Sumatra Utara

Hasrian Rudi Setiawan

Abstract


This study generally has a purpose, which is to improve student’s study result and influence students' mindset to enjoy learning in groups, which is expected to foster social attitudes, confidence, fostering enthusiasm, creative and innovative thinking. While specifically the purpose of this study was to find out how student’s study result after using the role play method and animation media on Arabic Courses in the Faculty of Islamic Religion University of Muhammadiyah Sumatra Utara. Then, this study also aims to determine students' responses to the use of role play methods and animation media in Arabic courses in the Faculty of Islamic Religion University of Muhammadiyah Sumatra Utara. This type of research is classroom action research (CAR), which is done by several procedures: 1). Preparing the research to be carried out; 2). Planning actions to be taken during the research process; 3). Carry out actions in the classroom while making observations or direct observations; 4). Reflection. Then the results of the reflection will make the basis for implementing or not implementing the next cycle, and so on until there are results that are in line with what is expected by the researcher. Research results obtained: First, Student’s study result in the Faculty of Islamic Religion University of Muhammadiyah Sumatra Utara by using the role play method and animation media, namely in the first cycle, 32 students scored completely or reached 86.49%. When compared with the pre-action, only 21 students scored completely or reached 56,76%. Second, Student responses showed positive results when using the role play method and animation media were: in the first cycle students gave a very positive response reaching 87.09%. This research is fulfilled in the first cycle, because study result are in line with expectations. Key words: Study Result, Role Play Methods, Animation Media

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